Overview
Cavero Ensouled Heads automates the Arceuus reanimation loop for Prayer XP. Withdraw heads and runes, teleport to the Dark Altar, cast the spell, pray-kill the reanimation, rinse and repeat. Supports mains and ironmen and works with any of the four reanimation tiers.
Quick start
- Get on the Arceuus spellbook — the plugin stops immediately on any other book.
- Stand at Ferox Enclave with your combat gear on. The bank there is the plugin's home base.
- Pick a head selection mode — see Head selection.
- Pick a travel route — PoH fairy ring, Ardougne-cloak fairy ring, or spell-based Arceuus Library teleport. See Travel options.
- Set potions + food + prayer protection — defaults work for most accounts but adjust to your levels.
- Hit ▶ START.
Requirements
- Arceuus spellbook active
- Magic + Prayer level — whatever the chosen reanimation spell needs (Basic, Adept, Expert or Master)
- Runes — auto-calculated per spell; rune pouch supported
- Antipoison — required if you're doing Kalphite reanimations
- Teleport items — Ring of Dueling for Ferox, plus whatever your chosen travel route needs (see below)
Supported
- Main accounts
- Ironman (any variant)
Not enforced
- No explicit HCIM block, but the usual "plugin doesn't death-walk" caveat applies
Head selection
Manual pick
Pick a single ensouled head in the Target dropdown. The plugin sticks with that head until your bank runs out, then stops.
Lowest → Highest
The plugin searches your bank/inventory for the lowest-tier head available (Goblin, Monkey, Imp…) and reanimates until none remain, then advances to the next tier.
Highest → Lowest
Same idea, but starts from the top (Dragon) and works down. Handy if you only want to cast Master reanimation spells and ignore low-tier heads.
Travel options
Ferox start state
Every loop returns to Ferox to bank. Keep a Ring of Dueling in your loadout — it's the default Ferox teleport. The plugin has a 3-minute failsafe at Ferox: if it idles too long without progress it stops cleanly.
PoH route
Enable Use PoH to route via your player-owned house. The plugin teleports into your POH using whichever of these is in your inventory:
- Untrimmed Construction cape (preferred)
- House teleport tab (fallback)
From inside the house, travel to the Dark Altar is handled by the pathfinder — it'll happily chain through a Jewellery Box (Ornate / Fancy / Basic) and a POH Fairy Ring if you've built them. The more of those you have, the shorter each trip.
Enable POH routing in Storm first
POH-specific teleports — Jewellery Box, POH Fairy Ring and similar — are driven by Storm's pathfinder, not by the plugin directly. You need to tick them on under Storm Settings > Path Finder or the pathfinder will ignore them and walk the long way round.
Fairy ring route
Without a PoH ring, the plugin uses the world fairy ring network:
- Dramen or Lunar staff — needed to use fairy rings at all, unless you've completed a diary that skips the staff requirement (Lumbridge & Draynor Elite, Fairytale III, etc.). Toggle Done diary when you no longer need a staff.
- Lumbridge & Draynor Elite fairy-ring skip and similar diary perks are used automatically once unlocked — the pathfinder picks the fastest option available to your account.
- Arceuus Library teleport — the plugin casts it whenever you're outside the Arceuus area and on the right spellbook.
Combat & consumption
Reanimations hit melee, so the plugin uses Protect from Melee on every fight. Drinks prayer potions when your prayer drops below a randomised restore threshold (around 25% of your base Prayer + a small jitter).
- Use combat potion — super combat auto-drink
- Use ranging potion — if you're reanimating with a ranged setup
- Prayer protection — toggle + prayer potion quantity
- Food ID + quantity — any food with an Eat action
- Min / Max health — eat threshold bounds
- Use rune pouch — toggle vs. loose runes
Configuration reference
Head
- Target — specific head OR LOWEST_TO_HIGHEST / HIGHEST_TO_LOWEST
Travel
- Use Arceuus teleport — spell-based travel
- Use PoH — PoH fairy ring route
- Done diary — Ardougne Elite, skips Dramen/Lunar staff
Combat & potions
- Use combat potion, Use ranging potion
- Prayer protection, Prayer qty
- Food ID, Food qty
- Min / Max health
- Use rune pouch
- Debug
Tips & gotchas
- Start on Arceuus — the plugin has no spellbook switch logic and will halt if you're on Standard/Lunar/Ancient.
- Kalphite heads need antipoison — keep a stack in the bank or the plugin will stop when switching tiers.
- Build out your POH — a Jewellery Box and a Fairy Ring inside the house both get used automatically when Use PoH is on. It's consistently faster than the world fairy-ring route.
- Enable them under Storm Settings > Path Finder — POH teleports (Jewellery Box, POH Fairy Ring etc.) only route through if those checkboxes are on in Storm's global Path Finder settings.
- 3-minute Ferox timeout — a safety catch if the plugin can't progress; restart after resolving whatever's missing.
- Rune pouch must contain the right runes — the plugin won't withdraw loose runes if pouch mode is on.
Troubleshooting
"Not on arceuus spellbook" — but I am on it?
The plugin checks active spellbook at startup. Toggle your altar / shift and re-open the plugin. If you're still getting the error, the rune check may be failing (no nature/blood/soul runes for the configured spell).
Plugin stops at Ferox with no error
That's the 3-minute failsafe. Check the bank has heads + teleport items + runes + food, then restart.
It doesn't use my rune pouch
Confirm Use rune pouch is enabled and the pouch is in your inventory with the runes the current spell needs.
Stuck mid-combat, not praying
Prayer protection toggle off, or prayer points dropped below the drink threshold and no potion available. Top up potion quantity and ensure Prayer protection is on.